Marpi: I am of course a huge fan of 3D, WebGL, whatever gives me the depth I can 'sculpt' in, but I think the web aspect is the interesting part - the way we have blurred the lines between apps and web and fragmented the technology into the internet of things - we can reach anyone, everywhere, and connect them together in a virtual space. Phones will be the #1 most used augmented reality devices, so the graphics have to be good! WebGL allows for better graphics to render faster, even to a mobile device. As the web becomes for ubiquitous, the graphics also improve at an amazing pace. It’s arguably one of the more democratic entertainment platforms, barring the issues with ensuring net neutrality. Why are the 3D Web and WebGL exciting to you?Įve: The web is the easiest way to reach the most people. This year I will hopefully present a complete 'music album'. In both cases I was able to put together vast 3D environments, with music scores made by my friends, creating full audiovisual pieces. Marpi: Two years in a row I launched my new projects at 3DWebFest. The entire piece is a collaboration between myself and Aaron Montoya. Each thought is accompanied by custom background musical tracks and a looping animation. The 6 looping thoughts are sung as a harmonious 6-part acapella harmony. The 360 visuals and spatialize sound invite online users to explore the 3D space. How do you describe your piece for the 3D Web Fest?Įve: ‘Anxiety Brain’ is a chance to step inside the mind of an anxious artist, explore her thoughts, and silence them one-by-one.
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